
I chose for rank 5 power damage and for rank 6 durability.
#Mass effect 3 bonus powers upgrade#
So in conclusion upgrade tech armor to max first I stayed away from upgrading throw and cryo blast. Get overload first and choose recharge speed for rank 5 and shield damage for rank 6. These 3 will allow you to take down an enemies shields/barriers with ease. Now the other powers that are useful are warp, lift grenade, and overload. Fitness allows you to deliver more melee damage, you gain more health, and you get more shields!Ĭombine this with tech armor. Offensive mastery! Ask yourself a couple of questions, do I want to have faster and stronger powers? YES! do I want to deliver more weapon damage? YES! and that's what this power allows you to do.ģ. You can stand out of cover and unload on enemies for about 10 seconds plus before having to take cover to allow the shield to recharge.Ģ. TECH ARMOR! this is the best part of a sentinel in my opinion! This power is what allows you to rip threw the game with ease on insane! If you pick sentinel here are the huge upsides.ġ. I did NOT wait to play insanity on a + run through because as i soon learned it was NOT needed! I beat the game in exactly one week using a level 25 sentinel me2 import.

I think if you import a me2 insane save it will automatically be on insane. go to options and gameplay to adjust this. MAY CONTAIN SPOILERS!įIRST make sure you have the difficulty on INSANE. Hey guys pretty good guide here already but I'll post a guide usIng the sentinel class.
